Truth Seeking through Game Making
Monday, December 26, 2005
  Birthdays
Happy Birthday, Jesus! Merry Christmas! Ho Ho Ho! I received some birthday presents from my family too.

Speaking of birthday, my 21st is coming this Tuesday! Key and Mary organized a party for me too. They are so kind.

See you all.

Merry Christmas!
 
Tuesday, December 06, 2005
  The Blog of a VC
The blog of a managing director of Mobuis Venture Capital (USA) and an entrepeneur. It gives an insight into the minds of a VC firm managing director. Mobuis is rather unique because their senior managers are not from a Finance background.
 
  The Movies and Games
I have been playing The Movies, the game new Lionhead Studios game. It simulates the movie industry. You can play it from two perspective - Tycoon or Film-maker. I played the Tycoon mode as it is more fun for me. It has a lot more strategy, is very fast pace and very competitive. I wanted to design a Games Tycoon two holidays ago.

Ironically, I had a discussion with Hilmy today on Product Development vs Business Development. He feels that I should focus my efforts on Product Development for now. Business development should come only after product development. I think a succesful games company is excellent in both business and product development. I think our product team, which is lead by Paul/Aznan/Key is in good hands. Key and I will run the business side of things - trust me, its not easy. In the team, I am something like the Executive Producer.

On a side note, my friend and colleague, Iris Lim has a very interesting blog regarding her life. On a side note, she has plenty of Hatchlings Games Studio related post. Her blog can be found here. Btw, she loves cow.
 
  CCTD Presentation Guidelines
CCTD has a recommended presentation format (guidelines) that the center's deputy director has crafted. This is how he thinks entrepreneurs on the MMU CCTD programme should present. The team of reviewers for the CCTD funds include University Deans and Directors of Centers.
  1. Core of business model: target market, "The Problem" defined, product differentiation, unique value proposition (UVP)
  2. Support: Technology, Sales and Marketing (S&M) plan, founding team & share structure
  3. Financials: Revenue forecast, proforma income statement, Budget for up to 3 years.
  4. Monitoring: Schedules, Milestones
  5. Good-to-haves: Strategies, proforma cashflow statement, Technology roadmap, Product Roadmap, Organizational Chart, Mission and Vision
We are given only 15 minutes to present, at 8:30am 22nd of December.
 
John Tan is an entrepreneur, programmer, games developer, game designer. He lives in Cyberjaya, Malaysia and operates a startup game company, Hatchlings Games. His current interest is on Web 2.0 Gaming.

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